Unfolding the map…
Slide the map until the highlighted border sits where it really runs. Pinch to zoom.
How to play
- Every day, four lines. Lines 1 to 3: a country's land border with three neighbours in a row (or its whole land border if it has three or fewer). They are far apart, each a little harder than the last.
- The line comes alone, at its real size and angle. Move the map until it sits in its place, then pose.
- Pose: up to 20 points (full under 50 km, nothing past 2,000 km). Name the country whose border it is for 2 more.
- After the reveal, name the neighbours the line runs along: up to 3 more. A wrong name costs nothing; the step closes at the 3rd.
- On every line you can buy the continent for 5 points, then the region where most of the line runs, highlighted in orange on the map, for 10 more.
- Line 4 is HARDCORE: one line along several borders in a row, anywhere else, without its size. Place it and set its size: the pose is scored on the mean distance between your line and the real one (up to 20 points). Then name the countries it separates: up to 5 more.
Full guide: how to play Borderline
Questions
- What about disputed territories?
- A disputed area is taken out of every country that claims it, Halve's neutral rule. The border you play is where the countries really touch.
- Where do the maps come from?
- Natural Earth 1:10m (public domain), in the Web Mercator projection.
Borders follow Natural Earth; disputed areas are left out.